Tutorial „C artoon eyes “Written by C hristoph S chinkoList of c ontent:I. Cre ating t he ge ometryII. Setting i t upIII. ‘fit clips to s cene’ scriptIV . Cre ating t he animation pa nelV. SummaryIn t his tutorial you w ill learn how to:- create a pa ir of e xpressive eyes w ith ve ry s imple ge ometry- set up l attices and how to a nimate them- create and m anage a library of e ye expressions- automate adjustments in t he animation m ixer vi a scripting- rig your s etup for e asy a nimationFor t he sake of s implicity our e yes w ill not ha ve eyebrows or -l ashes, they a re not ne cessary for t his exercise and m ay be added a t your ow n w ill. T his tutorial w ill NOT touch on X SI’s toon s hader a t all; it w ill simply de al w ith c artoony e yes.Pic 1: ov erviewI. Creating t he ge ometryWe’re goi ng t o us e simple NURBS -spheres to bui ld up c artoon e yes. All w e ne ed for t hat is the eyeball, the pupi l and e ye lids. Very s imple, so I di dn’t da re calling i t ‚m odelling‘.1. Get>Primitive>Surface>Sphere (or w hen you hi t Primitive, hit the shortcut „S“ twice) to c reate a Nurbs sphere and ope n i ts prope rty e ditor. N ame it „eyeball-l“, and l eave the other s ettings at de fault.In t he Extent section, c heck out the Start V slider. U sing i t, we already ha ve a control for dilating t he pupi l set up for us .2. Rot ate the sphere 90° i n X , for t he „eye“ to fa ce us .3. As w e ne ed t o ha ve a bl ack pupi l, create ...
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