Manuel du jeu vidéo X-COM Apocalypse. Dear Section Commander
Welcome to X-COM (Extraterrestrial Combat unit). You are now part of a tradition that spans
back to the late 1990s. Let me apprise you of X-COM’s activities to date and, more
importantly, the activities of the Aliens we have encountered.
Back in the mid-1990s, it became evident that “we were not alone.” By 1998, UFOs began to
land openly in rural areas; the aim of these early missions was the abduction of local
inhabitants and animals. Our first military contact with the Aliens led to the massacre of an
entire squad. In November of that year, an emergency meeting was convened at the United
Nations. As a result of that meeting, X-COM was established. In the following years, X-COM
waged war against the Alien menace. Most of this activity occurred in the cities and rural
areas of Earth, but eventually it took us to the Aliens’ main Base on Mars (Cydonia).
Our victory at Cydonia saw the defeat of the immediate Alien threat, but in its turn
reawakened a second wave of destruction that X-COM was later enlisted to counter.
Alien activity began once more in 2039. X-COM had only a nominal existence at this time;
most of our Bases were decommissioned or converted into Theme Parks. The call for the
reinstitution of X-COM was led by the media after numerous ship and aircraft losses at sea.
Years of recession and political feuding meant that funding from the world’s governments
was not forthcoming; we had to raise the money by alternative corporate means
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