Inpainting Marcelo Bertalmıo, Vicent Caselles, Simon Masnou, Guillermo Sapiro Synonyms – Disocclusion – Completion – Filling-in – Error concealment Related Concepts – Texture synthesis Definition Given an image and a region ? inside it, the inpainting problem consists in modifying the image values of the pixels in ? so that this region does not stand out with respect to its surroundings. The purpose of inpainting might be to restore damaged portions of an image (e.g. an old photograph where folds and scratches have left image gaps) or to remove unwanted elements present in the image (e.g. a microphone appearing in a film frame). See figure 1. The region ? is always given by the user, so the localization of ? is not part of the inpainting problem. Almost all inpainting algorithms treat ? as a hard constraint, whereas some methods allow some relaxing of the boundaries of ?. This definition, given for a single-image problem, extends naturally to the multi-image case therefore this entry covers both image and video inpainting. What is not however considered in this text is surface inpainting (e.g. how to fill holes in 3D scans), although this problem has been addessed in the literature. Fig. 1. The inpainting problem. Left: original image. Middle: inpainting mask ?, in black.
- problem leading
- patch-based methods
- inpainting
- assisted methods
- image gaps
- convex optimization
- texture synthesis
- problem
- square patch
- methods attempt